Having been around the block many, many times, Alex Summers has come a long way in his personality development. Sure, he still has some of his foundational qualities such as the need to prove something, some self-doubt, the feeling of being an outsider, and even being quite rebellious. However, he's 'grown up' a lot since his misadventures in the Mutant X reality. Those adventures helped him become the man he is today. However, they added several scars and triggers through the traumatic experiences he faced. He now suffers PTSD, nightmares, misplaced anger, situational confusion, and inappropriate reactions to certain stimuli. Alex has been through a lot and it shows now, more than ever. Yet, his /new personality/ presents with common themes of loyalty to his family and friends, a been there, done that attitude, the need to prove something (since he's no longer team leader), and the feeling of being an outsider since he's been away for so long.
Cosmic Energy Conversion |
Alex's mutant ability is to absorb Cosmic Radiation and convert it to fiery plasma to be projected at whatever target he desires. Cosmic Radiation is defined as Starlight, Cosmic Waves, Microwave Radiation, Gamma Radiation, Nuclear Radiation, X-Radiation, and similar cosmic energies found intra or extra planetary which bombard the Earth on a daily basis. His body acts as a battery in this absorption and from a complete drain, he's able to recharge himself within 20 hours to reach a peak load. As with any battery, he must discharge this gained and converted energy within every 32 hour period otherwise he will have accrued enough energy in his body to produce an uncontrolled spontaneous discharge of this energy in the form of a globe of plasma that would surround his body and completely drain him for another 20 hours leaving him weakened and with a headache. Alex normally tries to expel enough energy every 24 hours so as to prevent this from happening. In special circumstances he's able to absorb any radiation ambient or projected into him and subsequently convert it into his fiery plasma. This has been demonstrated (in the comics) when he had to absorb the radiation of a nuclear reactor as well as falling into a star charged him up such that he was able to perform other special effects and subsequently defeat Vulcan.
Special note: The Earth is shielded from most Cosmic Radiation by the Van Allen Radiation Belts and the atmosphere. If Alex was removed from the Earth, and taken out of a shielded environment (space ship/station, other planetary body with atmosphere and natural shielding), he would be exposed to more Cosmic Radiation at a higher level and thus need to expel or discharge his energy stores more frequently. |
Plasma Projection |
Havok's ability to absorb cosmic radiation (starlight, microwaves, gamma rays…) allows him to convert this energy into white hot fiery plasma. These blasts are directed down both of his arms and focused toward whatever target he deems fit. He is also able to direct these blasts in two separate directions if he parts his arms. Thus allowing for a spread/area or multiple target attacks.
His blasts have no concussive force. However, in its projection, the air molecules that are being atomized in the path of the blast along with the atoms that the blast impacts with are atomized and create a force associated with an explosion as those atoms are projected outward during the atomization phase. Havok is able to project this energy with such intensity that it can destroy most known materials.
Havok does not have fine manipulation of his power. He cannot narrow the beam down to some fine laser and cut items like a torch would. |
Immunities |
Due to his genetic makeup, Alex is immune to his brother's optiblast. This blast does not affect him what-so-ever except for the concussive force it generates. The feeling is mutual as his attacks do not affect Scott. Havok is also immune to his own power.
In addition to the above stated immunity, Havok is also immune to the effects of radiation exposure. Instead of it ionizing his cells, he absorbs and converts the energy into plasma (as seen in Conversion power). Also, it should be noted that Havok is immune to the effects of fire and heat. If he wasn't immune to these things, he would have destroyed his own body long ago. |
Flight |
Havok has the ability to refocus his plasma downward and thus propel his body in the opposite direction. For now, this is not true flight; it is more along the lines of super leap. To make this work, he projects the energy downward (or at angles). He can also use it to break his fall from great heights he either achieved from his own thrust or from being kicked off the side of a cliff. |
Combat |
Havok is skilled in many forms of martial combat. This includes hand to hand, muscle powered weapons, firearms, sci-fi weapons, and is highly skilled in the application of them in regards to a combat theater (tactics). |
Cosmic |
Havok has spent years in space and is familiar with the going's on between many galactic empires and its' peoples. Alongside the cosmic politics, he's familiar with astronavigation, astral combat, astral travel, cosmic energies/radiation, celestial bodies, gravity, and all the little matters such as environmental suits. |
Nature And Survival |
Havok has spent many days/weeks/months camping and spending time in nature. This was mostly in part when he worked as a Geologist for an Archeologist dig site in remote locations. This affords him the ability to know land and how to survive on it with minimal resources in such climes as Jungle, Tropical, Temperate, Mountain, Desert, and Arctic. He's also familiar with flora and fauna of said environs. |
Bureaucracy |
Havok doesn't much care for or want to deal with politics. However in his adventures, he has obtained a minor understanding of the inner workings of politics. Especially in those involving Galactic Empires and how to deal with US Senators that try to run oversight on a hero team. Yet, most of his 'handling of' said persons would just mean 'blast them'. |
Psychology |
Havok has a way with inspiring and leading people. Though he's filled with his own self doubt, he is still a natural born leader. He's able to relate to the common and uncommon man in ways that will bring them to rise against even the most overpowering of enemies. Also, between him and Cyclops, Havok is the hero of the people; The one that seems more /common/ and /relatable/ than overbearing and uptight (wait, what? Did I say that out loud?) |
Geophysics |
Havok has a Master's degreen in geophysics and is working toward his PhD. He has also had exposure to many other science fields, but none that he understands as well as geology. |
High Tech |
Havok has been exposed to many high tech devices over the years he's been with the X-Teams. These are often alien in origin and he's able to utilize such tech if need be. This does not mean he can build or repair such tech. |
Pilot |
If it flies, drives, floats etc, Havok can likely pilot it (and likely crash it - totally not his fault). In all regards, Havok is a skilled and competent pilot able to pilot and drive most anything from a dinghy all the way up to basic operation of an interstellar starship out of combat. |
Everyman Skills |
Alex Summers has been exposed to various levels of general and common technology such as computer operation, vcr programming, smart phone operation, dvd playing, TiVo tuka-tuka'ing, vehicle driving, social media navigation, Slurpee slurping, and so on. |
Leadership |
Havok is innately skilled with leadership qualities. Through his original stent with the X-Men under the tutelage of his brother and Xavier, to the leadership role on his team, The Six, Havok has amassed quite a bit of skill in this department. |
Languages |
During his initial time with the X-Men, like the rest of the team, he was imbued by Charles Xavier a plethera of languages telepathically. Thus allowing Havok to speak, understand, and read many of the modern languages of the time. However, like anything, over time one tends to forget things if they're not used. At the current time, Alex can speak (to a limited extent): English, Japanese, French, Deutch, Russian, Spanish, and Arabic. |
Resist Domination |
Like all the X-Men and New Mutants, Alex has been taught to resist domination from telepathic or verbal assault. This talent was taught to him by Charles Xavier. However, this does not debunk his disadvantage of Manipulation. He's often manipulated into doing this or that by some evil mastermind. Nor does this ability protect from mental attacks by telepaths. In fact, he's probably more vulnerable to mental blasts due to his PTSD disad as well as his more open mind that is used to dealing with friendly telepaths. It only serves to help him resist domination. |
Cosmic Energy Conversion |
Alex's mutant ability is to absorb Cosmic Radiation and convert it to fiery plasma to be projected at whatever target he desires. Cosmic Radiation is defined as Starlight, Cosmic Waves, Microwave Radiation, Gamma Radiation, Nuclear Radiation, X-Radiation, and similar cosmic energies found intra or extra planetary which bombard the Earth on a daily basis. His body acts as a battery in this absorption and from a complete drain, he's able to recharge himself within 20 hours to reach a peak load. As with any battery, he must discharge this gained and converted energy within every 32 hour period otherwise he will have accrued enough energy in his body to produce an uncontrolled spontaneous discharge of this energy in the form of a globe of plasma that would surround his body and completely drain him for another 20 hours leaving him weakened and with a headache. Alex normally tries to expel enough energy every 24 hours so as to prevent this from happening. In special circumstances he's able to absorb any radiation ambient or projected into him and subsequently convert it into his fiery plasma. This has been demonstrated (in the comics) when he had to absorb the radiation of a nuclear reactor as well as falling into a star charged him up such that he was able to perform other special effects and subsequently defeat Vulcan.
Special note: The Earth is shielded from most Cosmic Radiation by the Van Allen Radiation Belts and the atmosphere. If Alex was removed from the Earth, and taken out of a shielded environment (space ship/station, other planetary body with atmosphere and natural shielding), he would be exposed to more Cosmic Radiation at a higher level and thus need to expel or discharge his energy stores more frequently. |
Plasma Projection |
Havok's ability to absorb cosmic radiation (starlight, microwaves, gamma rays…) allows him to convert this energy into white hot fiery plasma. These blasts are directed down both of his arms and focused toward whatever target he deems fit. He is also able to direct these blasts in two separate directions if he parts his arms. Thus allowing for a spread/area or multiple target attacks.
His blasts have no concussive force. However, in its projection, the air molecules that are being atomized in the path of the blast along with the atoms that the blast impacts with are atomized and create a force associated with an explosion as those atoms are projected outward during the atomization phase. Havok is able to project this energy with such intensity that it can destroy most known materials.
Havok does not have fine manipulation of his power. He cannot narrow the beam down to some fine laser and cut items like a torch would. |
Immunities |
Due to his genetic makeup, Alex is immune to his brother's optiblast. This blast does not affect him what-so-ever except for the concussive force it generates. The feeling is mutual as his attacks do not affect Scott. Havok is also immune to his own power.
In addition to the above stated immunity, Havok is also immune to the effects of radiation exposure. Instead of it ionizing his cells, he absorbs and converts the energy into plasma (as seen in Conversion power). Also, it should be noted that Havok is immune to the effects of fire and heat. If he wasn't immune to these things, he would have destroyed his own body long ago. |
Flight |
Havok has the ability to refocus his plasma downward and thus propel his body in the opposite direction. For now, this is not true flight; it is more along the lines of super leap. To make this work, he projects the energy downward (or at angles). He can also use it to break his fall from great heights he either achieved from his own thrust or from being kicked off the side of a cliff. |
Combat |
Havok is skilled in many forms of martial combat. This includes hand to hand, muscle powered weapons, firearms, sci-fi weapons, and is highly skilled in the application of them in regards to a combat theater (tactics). |
Cosmic |
Havok has spent years in space and is familiar with the going's on between many galactic empires and its' peoples. Alongside the cosmic politics, he's familiar with astronavigation, astral combat, astral travel, cosmic energies/radiation, celestial bodies, gravity, and all the little matters such as environmental suits. |
Nature And Survival |
Havok has spent many days/weeks/months camping and spending time in nature. This was mostly in part when he worked as a Geologist for an Archeologist dig site in remote locations. This affords him the ability to know land and how to survive on it with minimal resources in such climes as Jungle, Tropical, Temperate, Mountain, Desert, and Arctic. He's also familiar with flora and fauna of said environs. |
Bureaucracy |
Havok doesn't much care for or want to deal with politics. However in his adventures, he has obtained a minor understanding of the inner workings of politics. Especially in those involving Galactic Empires and how to deal with US Senators that try to run oversight on a hero team. Yet, most of his 'handling of' said persons would just mean 'blast them'. |
Psychology |
Havok has a way with inspiring and leading people. Though he's filled with his own self doubt, he is still a natural born leader. He's able to relate to the common and uncommon man in ways that will bring them to rise against even the most overpowering of enemies. Also, between him and Cyclops, Havok is the hero of the people; The one that seems more /common/ and /relatable/ than overbearing and uptight (wait, what? Did I say that out loud?) |
Geophysics |
Havok has a Master's degreen in geophysics and is working toward his PhD. He has also had exposure to many other science fields, but none that he understands as well as geology. |
High Tech |
Havok has been exposed to many high tech devices over the years he's been with the X-Teams. These are often alien in origin and he's able to utilize such tech if need be. This does not mean he can build or repair such tech. |
Pilot |
If it flies, drives, floats etc, Havok can likely pilot it (and likely crash it - totally not his fault). In all regards, Havok is a skilled and competent pilot able to pilot and drive most anything from a dinghy all the way up to basic operation of an interstellar starship out of combat. |
Everyman Skills |
Alex Summers has been exposed to various levels of general and common technology such as computer operation, vcr programming, smart phone operation, dvd playing, TiVo tuka-tuka'ing, vehicle driving, social media navigation, Slurpee slurping, and so on. |
Leadership |
Havok is innately skilled with leadership qualities. Through his original stent with the X-Men under the tutelage of his brother and Xavier, to the leadership role on his team, The Six, Havok has amassed quite a bit of skill in this department. |
Languages |
During his initial time with the X-Men, like the rest of the team, he was imbued by Charles Xavier a plethera of languages telepathically. Thus allowing Havok to speak, understand, and read many of the modern languages of the time. However, like anything, over time one tends to forget things if they're not used. At the current time, Alex can speak (to a limited extent): English, Japanese, French, Deutch, Russian, Spanish, and Arabic. |
Resist Domination |
Like all the X-Men and New Mutants, Alex has been taught to resist domination from telepathic or verbal assault. This talent was taught to him by Charles Xavier. However, this does not debunk his disadvantage of Manipulation. He's often manipulated into doing this or that by some evil mastermind. Nor does this ability protect from mental attacks by telepaths. In fact, he's probably more vulnerable to mental blasts due to his PTSD disad as well as his more open mind that is used to dealing with friendly telepaths. It only serves to help him resist domination. |
Cosmic Energy Conversion |
Alex's mutant ability is to absorb Cosmic Radiation and convert it to fiery plasma to be projected at whatever target he desires. Cosmic Radiation is defined as Starlight, Cosmic Waves, Microwave Radiation, Gamma Radiation, Nuclear Radiation, X-Radiation, and similar cosmic energies found intra or extra planetary which bombard the Earth on a daily basis. His body acts as a battery in this absorption and from a complete drain, he's able to recharge himself within 20 hours to reach a peak load. As with any battery, he must discharge this gained and converted energy within every 32 hour period otherwise he will have accrued enough energy in his body to produce an uncontrolled spontaneous discharge of this energy in the form of a globe of plasma that would surround his body and completely drain him for another 20 hours leaving him weakened and with a headache. Alex normally tries to expel enough energy every 24 hours so as to prevent this from happening. In special circumstances he's able to absorb any radiation ambient or projected into him and subsequently convert it into his fiery plasma. This has been demonstrated (in the comics) when he had to absorb the radiation of a nuclear reactor as well as falling into a star charged him up such that he was able to perform other special effects and subsequently defeat Vulcan.
Special note: The Earth is shielded from most Cosmic Radiation by the Van Allen Radiation Belts and the atmosphere. If Alex was removed from the Earth, and taken out of a shielded environment (space ship/station, other planetary body with atmosphere and natural shielding), he would be exposed to more Cosmic Radiation at a higher level and thus need to expel or discharge his energy stores more frequently. |
Plasma Projection |
Havok's ability to absorb cosmic radiation (starlight, microwaves, gamma rays…) allows him to convert this energy into white hot fiery plasma. These blasts are directed down both of his arms and focused toward whatever target he deems fit. He is also able to direct these blasts in two separate directions if he parts his arms. Thus allowing for a spread/area or multiple target attacks.
His blasts have no concussive force. However, in its projection, the air molecules that are being atomized in the path of the blast along with the atoms that the blast impacts with are atomized and create a force associated with an explosion as those atoms are projected outward during the atomization phase. Havok is able to project this energy with such intensity that it can destroy most known materials.
Havok does not have fine manipulation of his power. He cannot narrow the beam down to some fine laser and cut items like a torch would. |
Immunities |
Due to his genetic makeup, Alex is immune to his brother's optiblast. This blast does not affect him what-so-ever except for the concussive force it generates. The feeling is mutual as his attacks do not affect Scott. Havok is also immune to his own power.
In addition to the above stated immunity, Havok is also immune to the effects of radiation exposure. Instead of it ionizing his cells, he absorbs and converts the energy into plasma (as seen in Conversion power). Also, it should be noted that Havok is immune to the effects of fire and heat. If he wasn't immune to these things, he would have destroyed his own body long ago. |
Flight |
Havok has the ability to refocus his plasma downward and thus propel his body in the opposite direction. For now, this is not true flight; it is more along the lines of super leap. To make this work, he projects the energy downward (or at angles). He can also use it to break his fall from great heights he either achieved from his own thrust or from being kicked off the side of a cliff. |
Combat |
Havok is skilled in many forms of martial combat. This includes hand to hand, muscle powered weapons, firearms, sci-fi weapons, and is highly skilled in the application of them in regards to a combat theater (tactics). |
Cosmic |
Havok has spent years in space and is familiar with the going's on between many galactic empires and its' peoples. Alongside the cosmic politics, he's familiar with astronavigation, astral combat, astral travel, cosmic energies/radiation, celestial bodies, gravity, and all the little matters such as environmental suits. |
Nature And Survival |
Havok has spent many days/weeks/months camping and spending time in nature. This was mostly in part when he worked as a Geologist for an Archeologist dig site in remote locations. This affords him the ability to know land and how to survive on it with minimal resources in such climes as Jungle, Tropical, Temperate, Mountain, Desert, and Arctic. He's also familiar with flora and fauna of said environs. |
Bureaucracy |
Havok doesn't much care for or want to deal with politics. However in his adventures, he has obtained a minor understanding of the inner workings of politics. Especially in those involving Galactic Empires and how to deal with US Senators that try to run oversight on a hero team. Yet, most of his 'handling of' said persons would just mean 'blast them'. |
Psychology |
Havok has a way with inspiring and leading people. Though he's filled with his own self doubt, he is still a natural born leader. He's able to relate to the common and uncommon man in ways that will bring them to rise against even the most overpowering of enemies. Also, between him and Cyclops, Havok is the hero of the people; The one that seems more /common/ and /relatable/ than overbearing and uptight (wait, what? Did I say that out loud?) |
Geophysics |
Havok has a Master's degreen in geophysics and is working toward his PhD. He has also had exposure to many other science fields, but none that he understands as well as geology. |
High Tech |
Havok has been exposed to many high tech devices over the years he's been with the X-Teams. These are often alien in origin and he's able to utilize such tech if need be. This does not mean he can build or repair such tech. |
Pilot |
If it flies, drives, floats etc, Havok can likely pilot it (and likely crash it - totally not his fault). In all regards, Havok is a skilled and competent pilot able to pilot and drive most anything from a dinghy all the way up to basic operation of an interstellar starship out of combat. |
Everyman Skills |
Alex Summers has been exposed to various levels of general and common technology such as computer operation, vcr programming, smart phone operation, dvd playing, TiVo tuka-tuka'ing, vehicle driving, social media navigation, Slurpee slurping, and so on. |
Leadership |
Havok is innately skilled with leadership qualities. Through his original stent with the X-Men under the tutelage of his brother and Xavier, to the leadership role on his team, The Six, Havok has amassed quite a bit of skill in this department. |
Languages |
During his initial time with the X-Men, like the rest of the team, he was imbued by Charles Xavier a plethera of languages telepathically. Thus allowing Havok to speak, understand, and read many of the modern languages of the time. However, like anything, over time one tends to forget things if they're not used. At the current time, Alex can speak (to a limited extent): English, Japanese, French, Deutch, Russian, Spanish, and Arabic. |
Resist Domination |
Like all the X-Men and New Mutants, Alex has been taught to resist domination from telepathic or verbal assault. This talent was taught to him by Charles Xavier. However, this does not debunk his disadvantage of Manipulation. He's often manipulated into doing this or that by some evil mastermind. Nor does this ability protect from mental attacks by telepaths. In fact, he's probably more vulnerable to mental blasts due to his PTSD disad as well as his more open mind that is used to dealing with friendly telepaths. It only serves to help him resist domination. |
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