Changes To Our Character Policies

Date: 07 Jul 2016 01:30
Posted By: Chocobo ChickChocobo Chick
Latest Update: 07 Jul 2016 01:30


Hello Comux!

There’s been some changes to the alts policy that can be viewed here. Here’s the short version, for those of you who like things quick.

VC’s are now going to be MC’s.
Our intent as staff with the VC designation had been to give characters without much in the way of social graces or potential for character growth more time to get those villainous scenes in. The problem, we have since discovered, is what does and does not constitute villainy is pretty subjective and the RP restrictions placed on bits in order to qualify for VC status can wind up being a barrier to RP in and of themselves. Accordingly all VC’s are being reclassified as MC’s.

This does place them under the standard MC activity requirements, but all restrictions on their behavior and RP have also been lifted. In effect, they’re now a character like any other, although players are reminded to 'respect the source background' of the character they choose to app and play.

Character Slots
We are doing away with character ‘slots’ and overhauling our previous ‘extra slot’ system in an effort to make it more transparent, and easier to understand. Our intent with ‘extra’ slots had always been to reward activity.

Now, instead of slots, those applying for a new MC character will simply have their activity levels checked against the requirements for an additional MC bit. So long as your activity supports additional characters, you can have additional MCs. The required activity levels are posted with the policy. Note that the minimum activity requirements to keep a character remain almost unchanged.

The rest of the policy ‘changes’ mostly consist of clarifications or slight alterations to make remembering or implementing the policy easier.

How does this affect me?
So, how does this affect you right now? The short answer is that unless you have a VC it doesn’t. No one is going to lose anything. All players are considered ‘grandfathered’ in with their present number of characters. The only time most of these policy changes are going to come up is when you decide to app a new character and then, whether you can apply is simplified.

Again, no one is having anything taken away from them.

For those who have a VC, the only change you will see is your VC will now be considered an MC (indeed any character from established comics - hero, anti-hero or villain - will be considered an MC from here on out).

Emitting Villains
Good RP often requires a good villain or antagonist. We encourage you to emit antagonists that aren't controlled by players for one shot scenes or very short story arcs. If you would like to emit an antagonist for a longer player run plot, submit a +request with your idea and how long you think it might take so that staff can approve it and know to remove that antagonist from the pool of useable (be it for application or use as an NPC) characters.

Of course, the antagonist isn't to be killed, maimed or have their character fundamentally altered in any way by your usage and the antagonist must appropriate to the city they are emitted in (i.e don't use a Superman antagonist in Gotham).

A good place to start looking for antagonists is our Recurring Villains page

Questions, Queries, Feedback
We're sure there will be some questions on the new policy and we'd love to hear them. Please submit a +request so that we can track the question and our response. It will help in the long term!

Keep up the great RP and ideas and have fun out on the grid

~The Summons

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